A minor accomplishment tonight, as I managed to create realistic looking clouds in a Blender Scene. Last month I created this scene, using a mountain plugin, and some basic objects to create trees, and a my name as a logo. The idea was to compare the regular rending with the cycles rending that just got released in the new Blender. Using Blender 2.66a, and adding the Cloud plugin, I was able to create some clouds in a matter of minutes, and the rendering was super fast for my machine too.
OK, they kind of look like big cotton balls, but once I add some colours and textures, I am sure they will look very real. Soon, when I get more free time, I will create a colour version of this scene. And to think that I thought clouds were going to be the hardest part of creating Blender scenes?