Happy summer everyone! The fun season is finally here, as it was a long winter and spring getting here, but we made it. Today is a glorious day, with just a few clouds, and prospects of hitting the 20C mark, I will try and enjoy every second of it. By sheer coincidence, I also have the rest of today, one day off (my short weekend) as I go into my shift changeover. So I get to stay up late today and enjoy the longest day of the year.
To update my situation regarding my vehicle: it is finally fixed and running like it was before. The problem was not the alternator, but the wire harnesses that connected to it, and some other vital components, that caused my Pathfinder to run poorly. The bill was huge, but in hindsight, my mechanic friend fixed many other issues that could have been equally devastating, so all was good, just a bigger hole in my wallet than I anticipated on having.
My vacuum cleaner, it is a goner. 🙁
Right now I am so tired from work. It was a killer week–so much going there, and so busy as spring buying is still going full-blast. Where I work, spring is our x-mass, and this year we seemed to breaking more records as far as volume and sales go, which is surprising because Canada is doing so poorly in terms of economics against the world market forces. I just wonder where everyone is getting all this money from?
I will enjoy the first of summer once I have rested up. I have waited for the summer solstice to get here for so long, and now that it is here, I wish it would stay forever–I hate winter. LOL Right now it is about 8:45 am, and I just got home about 2 hours ago form my shift. Officially, summer starts at 9:39am, in less than an hour, Vancouver BC time. So I will stay up for that, just because, then head off for to bad for a nap. I tell people, working nights, I do not sleep, I just rest. You try and sleep when it is sunny outside–damn near impossible.
All right – summer, here I come!
*The image above in this post was made with Blender 2.74, using the Deform Modifier and a Cloud Texture as a bump-map for the foreground. The image was rendered at 300 samples in Blender Cycles’ Render Engine.